Showing posts with label Cover 3 Fire Zone. Show all posts
Showing posts with label Cover 3 Fire Zone. Show all posts

Thursday, February 11, 2021

Adjusting the Run Fit in Fire Zone Pressure

Fire zone has run fits like all other defensive calls. Those fits can be adjusted to help prevent issues or account for stress areas. 

Here is an example with a number of errors resulting is a good gain for our opponent. 


What were we trying to accomplish?

We called this pressure to have the DL slanting to the boundary with the walked up OLB on a low track spill course and the ILB going from depth on a wide track. This is a variation of America's Fire Zone. When the OT blocked out on the OLB the Sam should have gone under the block. The expectation is the Sam will go inside/under blocks because the ILB will be pressuring on the wide track outside. That is one of many mistakes on the play, the Sam stay outside. We also have an "I'm IN" or "I'm OUT" call happening here from the Safety. In this example there is a split #2 resulting in the down Safety saying "I'm OUT" meaning the ILB has the wide track.

If the #2 was in a cut split or a TE the Safety would have a better angle for the wide track and would call "I'm IN" taking the wide track pressure pattern and job swapping his seam drop to the ILB.


This is a run pressure concept, the angles can be beneficial to alter who is in the pressure pattern based on the formation.

Why take on this type of complexity? Why not just let the Mike be the wide track the whole time? Don't make it harder than it needs to be. 

On this call the #2 went in motion.


When the motion happened we didn't get the "I'm IN" call. The Safety should have gone from out to in with the motion. That plus the missed assignment by the Sam lead to the Mike's confusion. He gets caught in no man's land neither pressuring nor reacting to the play. 

The Safety ends up on the edge of the box playing like we don't have any "I'm IN"/"I'm OUT" rules on.  

Let's assume we did coach it with no "I'm IN"/"I'm OUT" rules in place. The Mike would pressure no matter what. The Safety needs to vise the lead block with the Will LB. The ask of the Safety here is very very big. The Safety cannot be too aggressive running into the box when he reacts to motion to avoid several problems:

1. Running into the off the LOS ILB wide track pressure from the Mike

2. Over running any potential run by the RB to the pressure side

3. Over running any potential route release from the RB or Y off

4. Over running any return motion from the #2

Just like in the actual clip the Safety ends up being too far from his work to fit the vise on the lead block and the run fit has issues.

If we had correctly handled the "I'm IN" call on this play.


Now the Safety has a great angle to hit the wide track pattern on the run as the motion pulls him inside and into the pressure. The Mike can shuffle over. The result is 2 inside LB's vising the lead block while the pressure pattern remains intact. The Mike doesn't have to be in a hurry allows him to be able to react to any flow or route threats to the pressure side. His stress is less than the Safety being asked run full speed to get to his work as in the prior example.

Something like "I'm IN"/"I'm OUT" may seem like unnecessary complexity at first look. That added complexity got us on this play as we didn't coach it or execute it well enough. You can choose to use that as strikes 1, 2, and 3 for why you don't need something that might create confusion. However, when executed correctly it relieves a great deal of stress on the players.

What is another option if I don't like the "I'm IN"/"I'm OUT" concept but I'm worried about the stress on the Safety. 

Another option is to set pressure Strong (To the Pass Strength) instead of to the wide field. 


In the original example the pressure pattern adjusted with 
"I'm IN"/"I'm OUT" but stayed coming from the field. In this concept the pattern is declared to the defensive right because that is the pass strength. This version has no "I'm IN"/"I'm OUT" rules and will always be an OLB + ILB pressure pattern. 

When motions happens the pressure is changed to the left.

The pass strength is now the left. The defense must now reset the pattern with a left declaration. The new pressure is well positioned vs. runs to the TE side. However, this does create stresses too. The LB's/Safeties have to communicate and adjust quickly to the motion. The DL must hear, understand, and execute the new left call in the pressure pattern. The rotation of the Safeties also creates stress to execute. Lastly, the adjustment also places some stress on the plays like split zone and counter going away from the motion. 

These two options are both tools to have and rep to help take some stress off the players when motions happen in the fire zone run fits. The set it and forget method works in some contexts but if the offense begins to stress those hard called pressures that don't adjust there are only really three options:

1. Make no adjustment and ask the players to repeatedly execute difficult tasks, this includes the player over playing to achieve the difficult task and creating other potentially bigger issues

2. Allow the offense to chase you out of fire zone pressure calls

3. Have tools available and understood by the defense to be able to adjust. 

It is easy to throw a cutup of good pressures on and say "see it works". Well what about when it goes wrong? What are mechanisms of failure? This post hopefully shows a failure we had in way that not only addresses how and why but also gets to the why behind adjustments we carry and coach. Having the tools available is the key to being a complete defense. It takes constant work and there will be failures. Those failures can fortify why we are doing what we are doing, to give players the best possible chance to succeed.  Simplicity for simplicity's sake and unnecessary complexity both undermine the goal. A clip like this one isn't fun because we failed on the play however it is invaluable for helping players and coaches understand the why. Good luck as you build your tool box and master your tools.




Wednesday, December 16, 2020

Giving the Corner Relief in Isolation on the X in 3x1

When the Corner is isolated on the X on the backside of 3x1 formations it can be nice to find calls that help provide that Corner some form of help. In our defense we call these concepts relief calls. 

Here is an interesting example of a relief concept from the Ravens. Baltimore is in a Nickel personnel with 2 OLB, 3 DL, 1 ILB, and 5 DB's. 



The Rush:

The Nickel is edge pressuring off the slot while the rush OLB and DT work a twist game. Weak the DE is a B gap pop.

The Coverage:

3 under 3 deep firezone with the Nose spying the RB


Weak side the presence of a Rush OLB on the LOS, 4i DE, and shade Nose forces the C, G, T to set to the 3 threats. With the turn of the Center weak, the protection has 3 threats (Nickel, OLB, DT) vs. 2 OL and the scan RB strong. The twist creates confusion with the G squeezing to the most inside threat from the wrapping OLB. The OT fans to the Nickel instead of squeezing to the DT. The RB scans to the Nickel who is blocked by the OT leaving the DT on a free run. The protection has the numbers to account for the pressure but sorting it out is difficult. If sorted out the concept forces the RB to block across the formation on a full speed Nickel off the edge and the T/G to handle the twist 2 vs. 2.

The OLB walked on the LOS weak is able to key the QB's front shoulder intentions and buzz out to provide an underneath zone dropping body presence to the Corner. This prevents the Corner from having to be completely isolated in coverage and results in the interception.

The usage of the Nose as a spy on the RB is what makes this coverage execution work.

If the Ravens had truly rushed 5 and played firezone the weak seam dropping OLB is relating to the weak #2 (RB).

In this example the seam dropping Rush LB opens his drop to the #2 which leaves the Corner in isolation with the X. Why?


If the Rush were to key the QB's front shoulder intentions to the X and buzz out he could again help on quick game. However, if the QB resets his feet and throws the RB a screen or check down there is a hole in the middle of the coverage. The Seam and 3RH droppers strong are expanded to cover #2 and #3 strong. This is a specific risk as the Browns have two good RB's, screen is a threat from backed up field postion,and the Browns hit earlier in the game on both a TE screen and a RB screen. 


Notice the QB's front should intentions are initially away from the RB screen.

The decision to utilize the Nose as a spy helps solve this problem. The Seam dropping OLB can react to the front shoulder intentions of the QB and help undercut routes to the X. The Nose helps mitigate the risk on the RB screen and check down.

The usage of the Nose as a spy shows up in many defensive schemes.



This example is a completely different pressure pattern but illustrates another application of the concept. This example is from the Rex Ryan/Mike Pettine Jets. The current Baltimore scheme has crossover with the schemes of Rex/Rob Ryan.

The usage of the Nose as a spy not only helps the OLB provide relief to the Corner in coverage. It also:

1. Gives the Nose a coverage responsibility the Nose can execute and has a reasonable installation cost. Teaching a Nose a hook zone drop would be much more expensive to teach for example.

2. Helps manipulate the pass protection. The Center is occupied throughout the pressure mirroring the movements of the Nose. If the Nose drops off the LOS into coverage, the Center can potentially reset and provide help elsewhere in the protection specifically helping with the wrapping OLB from the pressure side. With the Center occupied with the spy Nose, the Center is a non-factor.

Really nice pressure design and usage of Nose spy from Baltimore Defensive Coordinator Wink Martindale. 

Friday, December 4, 2020

Broncos Pass Rush

The Broncos have generated pass rush in several ways in 2020. I recently went on the Cover 2 Bronco Podcast with Jeff Essary and Joe Rowles. Check it out the episode here - Cover 2 Bronco. I thought I'd share some film and thoughts of what I've been watching the Denver defense do to get to the QB.  One major factor is Denver's ability to capitalize on hybrid skill set athletes on defense.


Denver has several athletic interior DL who can isolate and attack Guards and Centers in the pass rush. Here the DT hits the Guard with a jab to a quick arm over to win with speed. 

Athleticism inside also allows for the DL to use pass rush games.


Here Denver used an interior pass rush twist to punish over sets with the zero technique Nose the DT on the twist is able to create quick interior pressure.

Having players with hybrid skills and athleticism allows for creativity when building a four man pass rush. 


Denver has joker package here playing 55 Chubb as the joker. A joker concept allows a specific defender to move around making that player a threat to insert into the pass rush in any area. A joker is a wildcard. This example allows the joker to attack a Guard and is paired with a pass rush twist opposite. If the pass protection doesn't honor the joker, the guard is on an island with a great pass rusher.If the pass pro slides to the joker the twist attacks the T/G forcing a difficult exchange. Again having athleticism from interior DL helps make this stunt work.


Denver can also get the ILB's in on the pass rush. Here the Broncos built a 4 man pass rush with 2 OLBs, 1 DT, and 1 ILB. The double pass rush twist helps manufacture opportunities of the OLBs, capitalize on the pass rush abilities of an ILB, and requires a DT who can covert to an edge rusher. 


Capitalizing on hybrid athleticism also means simulated pressure. The ILB inserts in the pass rush while the an Edge drops into coverage. The offense is forced to block 4 rushers with 6 blockers. This also keeps the RB from getting into a route. This pressure again requires athletic interior DL to balance the pass rush and work to contain. 

Denver has several ways to bring 4 while still using 7 players in coverage. Denver also has the ability to rush 5. 


Having 5 immediate rush threats at the LOS creates 5 games of  1 on 1 for the pass rushers. Here that allows an edge rusher with a 2 way go on an isolated OT. Not all pressures are sacks, this is a good example of getting the QB off his spot quickly which alters the timing and throw.


Another example of creating 5 games of  1 on 1 with 5 rushers. The interior rushers are working a twist to create inside pressure. 


Denver also stems around pre snap to create confusion about which 5 are coming and from where. 


Here is another example of combining 5 man pressure with DL twist. The most impressive part is in the coverage. The Safety covering the RB is able to play from depth and vision & break to provide help on the crosser while still leveraging the RB.


Denver here presents 6 man pressure with an interior twist game. The B gap rush LB comes out of the rush to eat the RB when the RB attempts to release into a route.


Denver again presents 6 man pressure with a 2 on 1 overload on the RB. The pass rush again eats the RB preventing any type of release. The ILB in the hole is able to vision and break providing coverage help to the Corner in isolation on the X receiver. 

Overall Denver has found some interesting pressure and pressure coverage concepts to get to the QB this season. 


















Sunday, October 25, 2020

Safety Firezone Pressure

Cardinals are in Nickel personnel using an OLB body as the DE on the weak side on 1st & 10 vs. 11 personnel. The pressure is simple and straightforward.

The Rush:

DL is straight ahead with the down Safety aligned in the box pressuring the closed side C gap.

The Coverage:

3 Under 3 Deep Firezone


The Cowboy start in an empty formation with the RB aligned out wide. The off aligned Corners, Safety in the box, 1 high post Safety and motion adjustment all signal 4 man rush cover 3.

The Safety pressuring the closed side C gap makes the call sound vs. run game on 1st & 10. The pressure sures up the C gap, builds a 7 man box, and the two ILBs in the box for the open A & B gaps. The call has game against the pass as well.

The TE side Guard is in a bind. 


The OT is forced to set wide to the DE in the 9 technique. With the TE releasing the C gap disappears. The Guard has a 3 tech aligned in the B gap while the C gap Safety becomes a wide B gap rusher when the TE releases. The overload created in the B gap leads to 2 through the gap and the run through. 

Asking the Guard to set past the 3 tech DT and pick up the Safety is a tough ask. A wide set by the closed side Guard would put huge stress on the Center and opposite Guard to set to the 2 DT's in the interior of the OL. 

With the Guard setting the Safety in the wide B the Center can no longer vertical set as he did when the Guard handled the 3 tech. The Center would be forced to set wide and handle the DT in more space. The opposite Guard no longer would have the inside help from the vertical set Center and would need to pick up the DT with midline space created by the vacating Center.

The protection is a 5 man scat protection with the RB free releasing into a route. With the RB out there is no ability for the RB to scan to the Safety overload in the B gap.

The pressure is a nice 50/50 call with the ability to attack TE side run game and pressure the passer on 1st & 10. Good pressure concept on regular down & distance from Vance Joseph.

Monday, October 19, 2020

Speeding Up Slow Developing Plays

One reason to call pressure is pressure changes the tempo of a play. Slower developing plays like play action pass and screen will not work on the timing they expect to operate on if pressure forces the play to happen more quickly. 

A 2nd reason to pressure is plays designed to manipulate defender's reactions in base defensive techniques can find difficulty creating the desired effect vs. pressures. A pressuring defender isn't making the same run/pass read like in a base defensive technique. Attempting to fool a defender is harder when the defenders actions were defined pre-snap and are less reliant on a post-snap read/reaction. 

Here are four examples from Week 6 in the NFL

Buccaneers are in base personnel on 1&10 vs. 12 personnel.


The concept is a simple ILB edge pressure backstopped with 3 under 3 deep fire zone. The pressure forces the RB to adjust to make his block off his play fake to pick up a full speed edge rusher. The defenders aren't manipulated. The rushers don't buy the run fake. The pass droppers know the pressure can disrupt run or pass allowing coverage players to be coverage players who react to run not primary run fitters. The QB's play action tempo is too slow for the tempo of the pass rush created by the pressure. 

Giants are in Nickel personnel on 1&10 vs. 21 personnel. 


The Giants are bringing a 4 man sim pressure rushing the Nickel off the edge backstopped by a 4 under 3 deep coverage. The usage of  21 personnel, motion to a 2 back formation, and flash fake are designed to hold underneath defenders. If the underneath defenders are held there will be space to throw the switch verticals in the void created between underneath droppers and deep zone defenders. The rush changes the tempo and creates immediate pressure in the QB's face. The zone coverage specifically the roll down Safety is unaffected by the play fake preventing a void in coverage from being created.

Patriots are in Dime personnel on 2&9 vs. 12 personnel.


The pressure is 6 man blitz backstopped with Cover Zero man. The man coverage player on the RB engage rushes to add a 7th rusher when the offense presents a 6th blocker. The plus one pass rush requires the QB to account for the unblocked rusher. The QB has little to no time to react to an unblocked rusher following the quick play fake. 

Steelers are in Nickel personnel on 2&8 vs. 11 personnel.


The Steelers bring a simple Nickel edge pressure sending the DE wide and Nickel on a low track backstopped by 3 under 3 deep fire zone. The Browns are running a RB screen that is well schemed and set up for a potential big play with 3 OL leading the way for the RB. There isn't time for the QB to set up and deliver the ball off the play action fake. The DE who makes the play is in principle going to be controlled by a down block from the OT, orbit WR reverse bluff, and a TE blocking across the formation. The DE is edge rushing as part of the pressure preventing the down block/reverse manipulation and is too fast off the edge for the TE's block. 

Great stuff from Todd Bowles, Patrick Graham, Bill Belichick, and Keith Butler. Pressure is a tool and sometimes the tool is used to speed up slower developing plays and prevent defender manipulation.



Sunday, October 11, 2020

Sim Pressure using Sting Coverage

The Broncos are in Nickel personnel with OLB bodies at the DE positions. The snap is on 1st & 10 a 2min situation with Denver leading by 11 points.



The Rush: 
Both DT's are looping strong to balance the pass rush. The Rush OLB is wide with the ILB pressuring the B gap

The Coverage: 
4 under 3 deep Sting cover 3 coverage
 

The coverage concept of Sting has been featured on the site several times. Sting allows the defense to use 3 under 3 deep firezone teaching progression and techniques when playing 4 under 3 deep coverage. Continuity of Sim/Creeper coverage with Zone Dog coverages is a huge positive for defenses. 

The usage of Sting coverage allows the Nickel to carry #2 in the seam like fire zone. By contrast in a standard cover 3 distribution the Nickel would play the C-F and the OLB would drop to the strong hook. The OLB on the LOS isn't forced to get depth into the hook to cover the slot on the basic because the Nickel is carrying and the ILB is dropping with depth to #3. The free OLB can easily match the #3 on the check release to the flat. Denver is able to deny the basic to the slot with the Seam and 3RH droppers taking pressure off the OLB dropping from the LOS as well as efficiently deny a multilevel route from the offense. 

The pressure is a simple concept that isolates the RB in pass pro with the pressuring ILB. The Guard travels with the inside movement 3tech DT leaving the RB on the pressure LB in the B gap 1on1. 

This is another example of why teams use sim/creeper pressure. The defense can play a 7 man drop coverage while generating a pass rush. Very few traditional 4 man pass rushes can isolate a RB with a full speed rusher while wasting 4 OL on 2 DT's. The resource allocation is a major victory for the defense: 6 blockers vs. 4 rushers while still creating quick efficient pressure backstopped with 7 man drop coverage.

Good stuff from Denver Defensive Coordinator Ed Donatell and Vic Fangio. 


Friday, September 25, 2020

Bluffing Pressure to Manipulate Pass Protection

The Steelers are in Nickel personnel on 2nd & Long vs. a compressed 11 personnel formation.


The Rush:

The DL is attacking their gaps with the Will pressuring the open B gap.


The Coverage:

3 Under 3 Deep Firezone



The pressure pattern is very simple but also highly effective. The Steelers bluff the Mike and the Nickle as pressure threats. This creates the possibility of 4 from a side. The threat of 4 from a side causes the issue for the pass protection.

If the offense were in a half slide concept opposite the Nickel:


The 4 from a side threat is a major issue. The defense will have a 2 on 1 overload on the RB. The QB would need to throw hot off the 2nd rusher because the RB can only block 1 of the threats, the QB must account for the 2nd. The protection would however picked up the Will pressure the Steelers actually ran pretty easily. The threat of 4 from a side pressure the Steelers were showing helps prevent this protection.

If the offense is in a man protection:

In this example the OL "Miked" the Will LB. The OL has the 4 LOS threats and the Will LB in protection. The result is exactly like the half slide. 

The offense was not in either of these protections. Both of which match up well against the Will pressure. The pass pro is attempting to account for the 4 from a side threat resulting in a different protection scheme.

Without knowing the call from the offense it is difficult to access what the protection call was on the play. I could be a half slide with the RB bonused.

In this example the slide is working to the pressure threat and the RB is with the slide. This allows the protection enough bodies to block 4 from a side.

The more likely situation is a man protection with the OL "Mike" declaring the Mike LB.

In this example the OL declared the Mike and is accounting for the 4 LOS threats and the Mike. The RB is dual reading the Nickel to the Will.

In both the half slide and man protection examples the protection can handle 4 from a side.

Unfortunately for the protection the bluffed pressure look from the Steelers was not the actual pressure postsnap. 



The protection is accounting for the 4 strong look which allows the Will to run through in the B gap.

To both be ready to handle the 4 from a side pressure threat and handle the Will, the RB has to scan.


In the clip the RB didn't scan which allowed for the run through. The RB checked the Nickel then looked inside to the Mike. Even if the RB had scanned, a coast to coast block by the RB is difficult on a full speed rusher. This is where pressure planning comes together. The Steelers are representing a threat the protection has to ready to block. Built off the 4 from a side look is a complimentary piece that leads to confusion and a very difficult block for the RB. The protection cannot simply ignore a 4 from a side threat. If the offense will ignore it, the defense can come back with a called 4 from a side and create quick pressure. Exotic pressure patterns aren't the only way to create pressure. A simple pattern complimented with a bluff can create big challenges for pass pro.

Great stuff from Pittsburgh Defensive Coordinator Keith Butler. 


Tuesday, September 22, 2020

Cover 3 Sim Pressure vs Empty

The Ravens are in Nickel personnel with OLB bodies at DE vs. 12 personnel empty on 2nd & Long.



The Rush:

The front is spaced like an even front in over G. The Mike walks up running a twist game with the DT. The 2i DT is looping to contain opposite the pressure.

The Coverage:

Sting Concept - Sting is a 3 under 3 deep firezone with a 4th dropper as the free/bonus dropper. The end result is a 4 under 3 deep 3 buzz like coverage.

Here is another example of Sting vs. Empty from the Rex Ryan/Mike Pettine. 




The OL is in a 5 man protection. The usage of the DT in a G helps influence the Center. The Center is looking to give the guard help with an inside shaded DL. When the Mike walks up the defense has 3 rushers overloading 2 blockers. The Center is forced to redirect to a full speed inside LB. The T/G do a nice job squeezing inside to take the most inside threats. The G loses his 1on1 but the T/G do a nice job of taking the 2 most inside threats and leaving the widest rusher. The QB drifts away from the unblocked rusher to give the protection a chance. 


Without knowing the call the coverage is difficult to tell. I think it is Sting because of other sim pressure concepts the Ravens have run as well as the coaching tree Wink Martindale comes from. However, this could also be 3 buzz with 2 Curl-Flat and 2 hook droppers.




Why differentiate between sting and 3 buzz? Playing a sting concept allows the defense to maintain it's firezone coverage principles when bringing 4 instead of 5. The Ravens bring 5 and play fire zone regularly. A concept like sting can help eliminate complexity. It can be easier on players to stay this is fire zone with a free/bonus dropper when rushing 4 instead of a different coverage like 3 Buzz. The 5th rusher is simply replaced by the free/bonus dropper in Sting to create the 4 under 3 deep coverage.

Nice job creating pressure with a non-traditional 4 man pass rush from the Ravens and Wink Martindale. 

Monday, August 31, 2020

It Really Isn't That Simple

This sack is a throw away play on 1st & 20 late in the 4th quarter of the Memphis vs. South Florida game with the Tigers leading by a score of 49-10. From a game situation perspective it really doesn't hold much significance. 


The Rush:
End is contain working up the field with the 3 tech DT looping to contain opposite the pressure. The Nose is attacking the A gap before working to the interior pass rush lane opposite the pressure. The Mike is pressuring the inside half of the B gap and the SS is rushing the outside half of the B gap. 

The Coverage:
3 Under 3 Deep Firezone


The protection is a 6 man half slide concept.


The OL is sliding (Green) blocking the area to the defensive right. The OT is manned up opposite the slide and the RB is inserting/blocking edge threats inside out.

When the defense rushes two threats through the B gap the RB is overloaded 2 on 1 resulting in the unblocked fast pressure on the QB. 

The pressure pattern is a classic concept found in many defensive fire zone pressure schemes. The article could be summarized: Here's an a overload the RB fire zone pressure vs. half slide protection. Good design from former Memphis Defensive Coordinator Adam Fuller, excited to see his defense in 2020 at Florida State. That could be the end of the discussion.

I think there is more to this play than meets the eye on first look. Having more time available I've decided to write a more indepth article and take a deeper dive. Down the rabbit hole we go. 

The resource exchange for the offense is poor. The offense is blocking with 6 protectors while the defense rushes 5. The protection in theory should always be able to account for 5 rush threats. The defense may win some percentage of 1 on 1 matchups to create pressure against any protection. That is a reality of any pass rush situation. However that isn't what happened here. There is 6 vs. 5 and a rusher is left completely unblocked. How? Why?

Fire zone pressures are designed to create these problems. Zone dogs have been around for a long time creating these exact issues, they still work. There are numerous articles and examples on this site about fire zone pressure. What's the big deal? 

This article is less about scheme and more philosophical. There is a subset of coaches who love to toss around the acronym K.I.S.S. (Keep It Simple Stupid). The half slide protection is a simple idea. Simple concepts unfortunately don't always hold up under multivariable threats. 

If the defense would have brought the Will instead:



The protection is simple and clean vs. this look. The slide side knows they have help from adjacent OL and can pass the twist off. The diagram is clean and the outcome of the pass rush vs. protection battle comes down to the 1 on 1 matchups, coverage vs. routes, and the QB getting the ball out on time. 

If the Mike had been in a zeroed alignment and pressured the slide side, the protection again has a good answer.



The Guard can't allow the Nose to slant from the slide side to the man side and has to redirect his set and travel back. The Mike is isolated on the Center with a two-way go but again the pressure is accounted for by the protection. The pass rush vs. protection battle again comes down to the 1 on 1 matchups, coverage vs. routes, and the QB getting the ball out on time.  

If Memphis had run the exact pressure with the Mike aligned zeroed up:

The slide side OL could have seen the Mike pressuring to the B gap and the C/G could have redirected their sets to handle the pressure. The OL cannot let anything go from the slide side to the man side. Once again the pass rush vs. protection battle again comes down to the 1 on 1 matchups, coverage vs. routes, and the QB getting the ball out on time.  

When the Mike aligned in the B gap instead of zeroed up the protection has issues. The Mike is outside the vision of the slide.  A small change in alignment has a big effect. This is where complexity creeps in no matter how badly the goal is to keep it simple. Complexity comes in two types: obvious and hidden. To account for the Mike's alignment being in the B gap instead of zeroed up the offense has several choices some carry obvious complexity while others the complexity is more hidden:

1. Ignore the Mike's alignment and run the protection as called. The sack is an example of that concept playing out on film. While simple, the QB is pressured immediately. This likely occurred for South Florida because they were late in a lopsided score game with inexperienced players on the field. Those guys likely didn't make the necessary adjustments. No doubt the film session following the game included what adjustments should have been made.

But addressing specifically the keep it simple disciples out there - 

The KISS crowd loves to say:
"that way players can play fast" - players played fast on this play
"that way players can be physical" - it was a  physical play
"that way they don't have to think they can just play" - they did 
"they can play confident knowing their assignment" - no clear indecisive actions on the play

Simple doesn't solve everything. How can the players possibly pick this concept up without making an adjustment, without adding complexity? It doesn't take many plays like this sack for players to get frustrated. Doubt quickly creeps in and players thoughts become "this protection doesn't work". 

2. Ignore the Mike's alignment and run the protection but the QB has to throw hot off of 2 extra rushers to the man side.  


The RB handles the 1 extra rusher and the QB must account or the 2nd. This is problematic because the defense can force the offense into throwing hot off of 5 man pressure or potentially a 4 man sim/creeper pressure. This significantly hinders intermediate and deep passing game concepts. The ball will routinely need to be thrown fast and short. It also requires the route concept to always have a built in hot route or WR's to use sight adjustments to account for the pressure. The QB also has to have all of his read progressions start on that side of the formation. The QB cannot see the hot if he isn't looking that direction. In the clip the QB's eyes are opposite the pressure. He never sees it coming. The ball has to be thrown accurately under duress from an unblocked rusher, the WR has to make the catch and get YAC to make it truly be effective. There is a great deal of complexity to undertake for the offensive coaches, QB, and WRs to select this option all to keep the protection simple for the OL/RB. Additionally this just isn't how hot routes work. Most offenses will not build a hot concept unless the pressure cannot be accounted for numerically by the protection. Hot routes most often come into play on 6+ rush looks with no deep safeties. This goes back to resource allocation. When the O has 6 blockers vs. a 5 man rush it should not make the protection have to throw hot, ever. At least that is likely the goal for the offense.

3. Change the slide and flip the RB. Either the OL or the QB has to change the slide direction. 

The offense has to ID the issue based on the Mike's alignment and communicate the new slide and the RB has to change alignment. The RB is opposite the slide to account for a potential 3rd rusher from the man side. If the RB is working to the man side, the QB is still hot to the slide side. The protection cannot handle the 4th rusher to the slide side. This has all the same hot throw problems as option 2. 

The protection can ask the RB to use a scan technique in this situation.




Now the RB will check his side then scan across to the opposite side. The protection has the pressure picked up in concept. Now we are getting somewhere. Unfortunately for the offense picked up doesn't equal protected. The block for the RB on a full speed rusher across the formation is a very difficult task. It may seem simple to change the slide and flip the RB. But there are a bunch of issues. This has to be repped in practice repeatedly to be used in a game.  The offense has to know how to do it, when to do it, how to communicate it, and how to get that all done on a play clock plus all the technique required to actually execute the protection. The RB needs significant reps of flipping alignment and making a scan block. The protection has to coached to ID the Mike's alignment and communicate/understand what is happening and why. The QB, OL, and RB have to be on the same page. The QB also has to get comfortable with a scan running back flashing in front of him and they both have to learn to co-exist when the QB looks to step up in the pocket or step into a throw to drive the ball down the field. Also flipping the RB has to be programmed into other plays in the offense. If the only time an O flips the back is to adjust the protection for drop back pass the defense will scout that up in film study. A defense may not check into a pressure on RB flip but simply knowing if a play is a run or pass pre-snap is a huge advantage. None of the complexity means this isn't a viable option. This option can get the QB protected and create a clean pocket. 

4. Change the slide leave the RB's alignment.



Back to the problem of having 4 to the slide and needing the QB to throw hot.

If the RB scans all the same challenges exist as in option 3 in terms of coaching and practice time.





The pressure is blocked in principle and the execution may be easier on the RB. The RB checks the Will. With no pressure the RB can stay on his side to pick up the SS. The challenge for the RB in this protection is what happens if the Will is rushing. Any block where the RB has to cross all the way across the formation is a challenge. As with all calls you gain something and you give something up. This call may improve the situation for this pressure but make other pressure pickups more difficult. Again a viable option to create a clean pocket.

5. Bonus the protection



Bonus says the offense is going to put the slide and RB on the same side. This creates a 4/2 protection principle with 4 blockers to one side of the Center the protection can block the pressure. This requires the QB, OL, and RB to ID the situation communicate and get this adjustment made pre-snap and executed post-snap. The RB's block is significantly easier. Another viable option for the offense to protect the QB.

It also isn't without risks. The protection is weaker opposite the slide. Two man twist games to the man side will get no help.



This is a good example of the isolation that occurs when the T/G are manned up vs. a twist with no help. This protection example is likely big on big man protection concept but conceptually the struggle is the same for a bonus protection. 

Bonus protection may force a player to travel back with no help.



The same pressure earlier in the game with the RB working to the slide on a bonus. The Center oversets and the Nose is able to win across his face. Adjustments can help account for the pressure they don't solve 1 on 1 matchups.

Bonus protection also has to scan the RB to Will pressure which is a difficult pick up.



Bonus protection can work and like all calls has strengths and stress areas.

6. OL adjust to a man protection principle when the Mike shows



In half slide protection the first uncovered OL starts the slide. In the initial picture that is the uncovered left guard from the defensive perspective. As the cadence starts the Mike shows early. The guard could make a 5-0 call telling the OL there are 5 treats at the LOS. Now all the OL are covered and all need to use man protection principles. Several things have to happen for this to be viable. The Guard/QB has to make the ID and communicate. The QB needs to control the cadence potentially even giving a "Easy, Easy" type of call to allow the protection to communicate and sort out what needs to happen before restarting the cadence. The Center is now in man and has to set to the Nose and travel back when the Nose crosses face. The Guard and Tackle are also manned up and have no slide help on inside movement to their side. It takes significant work to make a quick protection adjustment during the cadence happen. Again a viable solution but does up the complexity.

7. Call man protection instead of half slide from the start



Man protection or Big on Big (BOB) has the OL handle the 4 down DL and a declared Mike in the this case the OL would say " Mike 3 Mike 3". The blocks are just like option number 6. The big advantage is the OL doesn't have to make an adjustment during the cadence. This isn't without challenges.

In a half slide the OL can't depend on help from adjacent OL. In man protection OL end up going 1 on 1. The RB also has the challenge of going coast to coast. The RB setting to the SS has a difficult scan to the Will. If the RB sets to the Will he has a tough scan to the SS. And a Saw concept is a problem for the protection.


Memphis like every 4 down team has a version of SAW attacking both edges with pressure.

8. Check to Full Slide Protection


The offense still needs to make the ID and communicate. The RB could flip or not. This solution takes a great deal of stress off the RB. The RB on this pressure doesn't have a DE to block. However, in other pass rush situations the RB may have to block the defense's best rusher off the edge. The slide has challenges too. The Guard has to bypass the immediate threat in the B gap from the Mike and push his set out to the SS in the widest part of the B gap. The Center has to bypass the Nose and set wide to the fast threat from the Mike. The back side Guard has to hit a set that stops the Nose from immediate pressure on the midline while also avoid being too aggressive and oversetting the Nose.

Full slide away from the pressure forces the RB to be overloaded. The OT has a B threat from the Mike, the result is two off the edge vs. the RB. The RB vs. the DE is likely and advantage for the D. The overload give the RB no good option.

9. Get the RB out into a route or screen and put the pressure on the defense.

The idea is straight forward. Instead of adjusting the protection, get the RB out and stress the pressure by stretching the defense horizontally and vertically. In a similar line of thinking check/alert the play to a screen. Either way the offense is thinking the stress on the defense will punish the defense for bringing pressure.


Same pressure vs. a RB swing double screen concept. This is a play getting the RB out and a screen on the same play. The edge widens with the RB on the swing and the pressure forces the QB to throw it away. The dropping DE is a problem for the WR half of the double screen. This doesn't solve the fundamental protection problem. How do you protect a drop back pass when you want to throw a drop back pass? 

There are more solutions for the offense but there isn't a need to keep going the point is hopefully made. The reality is pass protection has rules and defenses can manipulate them. A simple Mike alignment change creates big challenges. Offensive line coaches and pass protectors have a very difficult task. On both sides of the ball it is easy to fall into the keep it simple mindset. Who will own the blame when the simple concept breaks down? For me it cannot fall on the players. If the concept needs to be adjusted to work, it needs to be adjusted. We have to accept complexity is necessary and embrace it. Teaching why the complexity exists and how it allows us to be successful has to happen. When a simple concept is broken by moving the Mike a few feet, complexity becomes necessary.